V Rising map, world, regions and recommended levels

The V Rising map covers a world known as Vardoran, a Gothic-tinged world that is divided into five areas at the time of writing: Farbane Woods, Dunley Farmlands, Cursed Forest, Silverlight Hills and the Sacred Mountains (although depending on your movements, you may not encounter them in that order). Each area has its own resources, V Rising boss locations, perils and loot to mark them, but there is a fairly understandable route for players to progress: start at Farbane, move to Dunley when ready, then use it as a central hub to explore the areas around you with next-level recommendations. We’ll go into more detail below about the Full V Rising map and what a good Vampire King can do with that information.

Vardoran’s V Rising Complete Map

Map V Rising

(Image credit: Stunlock Studios)

The V Rising map, Vardoran, is quite large, currently split into five separate areas at the time of writing. Each of these areas tends to increase in difficulty as the player reaches these levels, effectively opening up the map as your own vampire increases in power. We’ve covered all of the areas below, along with their recommended level requirements and what you can expect to find there!

It’s also worth adding that while most vampires can get around through exploration, horseback riding, animal transformation, and all sorts of classic gothic travel, those feeling a little lazier can always try the V Rising console commands and cheats associated with teleporting and flashing to different corners of the map. Some vampires can do that, can’t they…?

Farbane Woods (recommended level 1+)

Farbane Woods is the starting area, with basic threats and plenty of simple resources. It’s also one of the biggest regions in the game, allowing for deep exploration, though despite its relative toothlessness, there are a few endgame bosses dotted around for you to keep coming back to. You can get plenty of early game resources here, like V Rising Whetstones, and it’s also one of the safest places to explore, as the regular tree cover means you can get shade from the sun in most places. locations.

Dunley Farmlands (recommended level 35+)

Dunley Farmlands is probably the first area you’ll travel to from Farbane, an area filled with humans and all the trappings of civilization you’d expect from it. Expect more resistance from armies and militias than just disorganized bandits, but greater rewards for opening their villages and towns accordingly, usually good building and building resources. There is also V Rising Iron located here, one of the most important mid-game resources.

Cursed Forest (recommended level 55+)

Things take a turn for the worse on the other side of the farmland, as the area is full of powerful witches, monsters, and undead who can kill any unprepared vampire. The rewards here tend to be magical and dark in nature, so those who want to start looking more into sorcery progression paths should head here (if they dare).

Silverlight Hills (recommended level 60+)

West of Dunley we have human civilization in full force, as well as the largest city in the game, Brighthaven. Precious luxuries and money are particularly abundant here, for better or worse – those who try to plunder the latter will come away rich, but pained by its presence (vampires don’t like money). There’s also the game’s current toughest boss here, and escaping the Sunshine will be tough. Even when you’re taking cover, sacred areas like monasteries and churches can burn you no matter how much shade you’re in.

Sacred Mountains (recommended level 60+)

Roadmap V Rising

Leather V-mount

(Image credit: Stunlock Studios)

Want to know what V Rising has planned for 2022? Find out everything we know about the V Rising Roadmap here!

East of Farbane is a small icy region popular with high level players, with many bosses and powerful enemies. This area appears to be growing in the coming months, expanding into the currently darkened area southeast of the Cursed Forest, but for those heading to the small white area on the border of Farbane, they may expect powerful enemies living in the tundra. keeping various metals and precious stones.

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